Monday, December 15, 2008

Sins of a Solar Empire



In Sins of a Solar Empire, you take on the role of a fleet commander of one of three races, the TEC, the Advent or the Vasari, and you are charged with expanding the empire by any means necessary, through war or diplomacy, or both. To do this, you need to colonize other planets and build up your fleet so you can take on the bad guys, and with a practically limitless amount of ships at your disposal, this can be an interesting feat, choosing between sheer firepower, subterfuge or strategy, its all up to you, making the game different every time you play.

In multiplayer, all the players are placed in their own star system, and they have to work their way through their own system of 30+ planets so they can get the funding to research interstellar travel to get to, and destroy, the other players, making for an interesting game of fighting CPU then real people, giving everyone plenty of time to build up their own fleets.

The bounty system in the game allows you to pay credits to put prices on the people players heads, but be warned, this usually provokes an even larger price on your own head, and after about ten minutes the pirates attack whoever has the largest price on their head, allowing players to obliterate others without leaving the comfort of their own solar system.

In game their is a large black market, allowing players to buy resources, not only from the CPU, but other player, which allows you to make some extra cash while blowing others up, which, when coupled with all the other features of the game, makes for a wonderful gameplay experience.

Pros:
  • Huge expanses for you to explore and conquer.
  • Good multiplayer.
  • Fleets are only limited by how good the computer you are playing on is.
  • Huge research tree.
  • Bounty allows you to put a price on other peoples heads.
  • Black market allows you to purchase goods.

Cons:
  • Pirate raids become quite tedious

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